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What a blast from the past! This is a pretty neat concept - I think it could be neat to play in the playspace of map randomization, and to maybe add a "next up:" spell to make strategic decisions about what spell to choose next. Some mechanics could be telegraphed better - like how each spells have different range. Great job, very solid entry!

Thanks for playing! I wanted to generate a random map each time, but didn’t get around to it. A few people have mentioned the spell range indicator, that’s a great idea.