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(1 edit) (+1)

Yes!!!


I'll +1 the fact that if the goblins grab all your tools you're in a lot of trouble because you can't drop any back off at your base. I worked around this by using the seeds, which are dropped automatically eventually - you can kinda slowly bring all your tools back by bringing the seeds back, using them till they drop, bringing shovel back, digging more, swapping to seeds, using them till they drop, etc. But it's pretty tedious and if the mischievous goblins (I love the mischievous goblins) are still around they're just gonna steal your stuff again! It'd be nice to have a "drop tool" option.

Maybe more generally: I was a little too tired to understand the mechanics here the first time I played the game but came back just now and totally loved this!! The mechanics actually seem totally clear to me so I'm not sure what I was confused about tbh. Just mentioning in case "exhausted eieio  was confused when playing this" is helpful somehow lol.

I think you captured the arcade game feel really well here and I like that a whole lot, and it was satisfying to sit down and beat the game.

One other minor gripe I had is that the relic altar is right next to where the goblins were putting all of my tools, so I kept accessing the altar by mistake when I wanted to pick up a tool (and kinda vice-versa). Might be easier if they were slightly farther apart although for flavor I get why you did it this way! 

Anyway I'd be excited to come back and play a fleshed out smited :)

Thank you for taking the time to leave such detailed feedback! It really is a huge help for future development!