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Really enjoyed the music on this one and foundation for an enjoyable game is certainly there. The jumping mechanic, especially the fast downward traject gets a bit in the way, especially when there are frame drops that lock the players ability to trigger the multi jump. Other than that, the rooms get slighty more difficult but rarely add mechanics. Difficulty is raised by less non-harmful space to navigate. Also , there is a room with water, which physics are not fully utilised. I know, I must sound really negative, but I see that there were many ideas and just needed a bit more time to flesh out. If future projects add more mechanics and utilise them to make for diverse and more challenging game play, there is a lot of promise! 

- Vashetrockner from ncon_ev