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(1 edit)

luckily a lot of complaints about the game was fixed especially the pathways where it felt impossible to not be hit and much more forgiving difficulty as most players would die way too much at the beginning of the game, especially bosses were too frustrating imo and wish I had a day to at least play test my game before releasing. Thanks for the feedback and I do plan to add knockback in my next game to make it better and different attacks like projectiles and slowing down enemies with status effects. (Oh by fixed I mean at the moment I cant update right now as I'm locked out from updating my entry until the jam ends)