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(+1)

This game was absolutely fantastic! The ebb and flow mechanics were unique and super satisfying to pull off, the animations were amazing, the premise is interesting, and the gameplay overall was quite a fun time ^^

That said, I did notice that things seemed to not immediately update when in the overworld. Money wouldn't update till the next event, and if you restarted the game, your stats would remain (temporarily) for the start of the next run. Not game breaking though!

A more serious issue is that some of the cards such as (I forget the exact name sorry) infant missile would not actually hit for the amount of babs currently carried, and I believe this issue also applied to cat scratch if more than one enemy had static (not entirely sure about this one though, my memory is rather poor ^^;).

Thank you so much for the kind words. They mean a lot. There are definitely plenty of minor issues scattered throughout this build of the game as a result of the jam deadline being unforgiving. Definitely expect future updates to be a lot more polished as we won’t have any more hard deadlines. Thanks so much for the feedback!

(+1)

Of course ^w^ They're more than well earned!
I'm definitely looking forward to seeing what this game holds in the future!