I like the idea, but the mechanics were pretty opaque to me. Like others have said, as soon as the opponent gets introduced, they start making fast, optimal moves and I didn't feel like I understood enough about the game by that point to be successful. I feel like I need more visual feedback from the game in order to understand (Why do certain roads cost more to build than others? Why can certain roads only be built in one direction? Why do enemy roads make my roads more expensive? Why, when my barracks is getting attacked, does building a road to counterattack make my opponent stronger? Why do I suddenly start gaining a ton of money when I'm about to lose?)