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(+1)

Great concept, great execution. 20 levels? How did you find the time to make so many?

I love the visuals and the audio gives the game a good vibe.

My only criticism is that it became hard to solve the larger puzzles when I couldn't see the whole thing on one screen. I'd open a door to an enemy without realizing.

(+1)

Thank you very much! Glad you enjoyed it! The levels are procedurally generated using a maze generation algorithm so it wasn't that difficult making it 20 levels =D

And yeah It didn't come to my attention that visibility in the larger levels would be a problem since I didn't get to test the game that much to be honest. Would have been very easy to implement dynamic camera zoom.

Thanks again for playing and for the feedback!