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Hey! Played the game for a bit and I can say there is a lot of potential in the idea you are working with here. The game can feel a bit oppressive at times with weapons being somewhat scarce and drops being random, but I really think the idea can be polished into something really interesting.

On a minor note, the movement in the menu feels a bit clunky with the movement inside it being reserved to A and D, I miss being able to go down a row, but this is just a nitpick.

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Did you beat the game? Theres a bossfight at the end. The drops from enemies aren't random, but the cards that spawn randomly have random drop rates.  You can also use the arrow keys, i prefer the arrow keys, but when i use the gun card i normally use WASD. Thanks for the feedback!

Yeah, I should have talked about the drops for the enemies being very cleverly decided. I have gotten to the boss fight once but my arsenal was not big enough to defeat it. Once I rate more game I may try and beat this one for good ;3

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The boss fight is kinda difficult, because i, the developer of the game took like 1 hour of trial and error to beat the boss. lol


Edit: i even lowered the HP of the boss to make it easier. The original HP was like 3000 HP