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The shatter effect when objects are destroyed is nice.  Would love to see some more variation in the gameplay, maybe some objects that move, making them harder to click, or things that require multiple hits, or at certain timings?  Id also not center the camera on the player, but rather somewhere in front of you, to give you more time to see what's coming

Thank you so much for feedback. There are more things in my mind to add and you suggested more so thanks.