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Score: 147 - Little issue: if the enemys are Faster than the projectiles they can outrun the towers - would suggested a lower firerate but faster projectiles to balance this a little better.

the Game is solid - the mechanik with the portal was interssting but I missed one stone because it was below the UI window - maybe you set it to the bottom or to the corner?

it would be cool to palce towers repeatedly if you have enought stone - but thats a  "would be nice" 

Well done! I had my fun :D

Nice score!

Thank you for playing our game, I'm glad you had fun with it! The stone issue is weird, that's not supposed to happen! I'm sorry, I hope it didn't ruin the experience!

Love the idea of the tower change. We initially had another tower which had a similar mechanic, but time got away from us and we didn't have time to balance it out so we decided to remove it. (The button is still in there as a little teaser!) Will hopefully be able to update it after the jam with that tower and coins so it's not free to add workers and buildings to the stones. 

Good point about additional placing, it's something I normally miss in similar games!


Thank you again for playing and for the detailed comment!