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This was such a cool example of using a simple mechanic to its fullest and really putting some thought into it. There were a lot of tense moments switching back and forth, and knowing once you pick up the match that you are locked into that color. The animations on all the veggies turning from calm and confused to angry and chasing the player was great. I think the thing that stood out the most though was the lighting. I really liked the shadows covering areas around corners that you couldn't see, and the bees were sometimes very helpful showing me enemies just out of sight. Overall very well done!

Thanks a lot for playing my game and enjoying those features.