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(+2)

The opening cutscene has some really beautiful art.  I loved the creativeness of the camera that could see through the exterior of the monsters, though I ran into a few issues with the camera not registering a capture when I was properly in frame.  That unfortunately led to me running out of battery way earlier than I would have liked.  I think having the battery drain maybe 50% slower would have worked well in the jam format, but otherwise really cool concept.

Thanks for your comment! Turning off your camera drains your battery slower, in case you didn't try that. Camera not registering properly captures is probably due to some colliders issues being too big, we need to work on that. Thank you for playing!