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(+1)

Quite a fun mechanic with the juggling between the imagination and psych ward! Maybe would have hoped a little bit bigger are on the imagination and different enemies, right now it was quite easy to just run through the game and find the stuff.

All in all imaginative mechanic with moving both at the same time, so you had to be careful not to walk at the guards (although getting in that one room let you be forever in imagination). Hoped that you could have progressed there as well than just kill enemies.

(+1)

Thank you for your detailed play-through and suggestions!!