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The basic idea is great. It reminds me on the crazy labyrinth, a board game that I know from my childhood. I liked the music and sounds very much.

However, there was a design choice that really bothered me. I wished to move in the first place and than choose the next tile to move it into the maze, although I can understand why you choose the order "tile choice --> move". And It was sad for me, that I only could bring the pieces into specific places. Also I can understand the core of that choice, but I would have spared that choice for later levels. A little goal would have give a lot of space to the game. 

Personally I hope that you keep working on that game a bit because it is really really cool and I would love to see how it improves.

Thanks for your feedback!

To be honest, we barely made it in time, since we started on Saturday (day 2 in European time zone). So in the end, we didn’t have any time left to test, if it would be better to mix up the order of actions.

You are right, the game could use any kind of goal or progression.