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It may be me, but I didn't get the point of the game. I understood that I can switch the camera with Q, and that I can shoot in FPS to those strange vortices, then what? Am I missing something?


I can see all the technical difficulties you faced, and I see the challenges of making this game! Nice done!

(+1)

Hi Thanks there were a few problems as you can tell from the  desription. The worst thing is the build before this one I had the NPCs in and the inventory weapon sytem but I messed github up (big learn right there) I didnt think anyone would be interested in such an incomplete game. But here goes You are a PolyDime a (poly dimensional) light warrior. Returning to your Abbey after visiting a light university to learn your new found skills. basically at the abbey you finsd out that some acolytes have been kidnapped by shades etc. etc.

So you can only fight shades and find their lair in the dull dimension. And you can only talk to NPC and collect items in the Bright (hence you cant see the same in both views.) the yellow bar is the light you have absorbed and the idea is you absorb light in the bright and spend it for light attacks in the dark and there are all sorts of plays and bslsnves between the two that never got added. Hope that explains it lol