Thank you for the suggestion.
I was deliberate in my attempt to be mysterious about what's going on with controls and stuff given the small scope of the game. My attempt for tutorial was that the first two levels are small and easily doable , but leaves much for exploration in the sense of what's going on whit the controls :) .
Because im still not good designing a game i thought about what little I know and was thinking the controls could be also a gameplay element.
Thank you again that you checked my game out !