great! must spin mine round and try it sometime!
FlashEddieRocks
Creator of
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Good start for a game
The water plants moving with the character spoilt the parallex of the backgrounds.
You need to put instructions on the screen or at the very least the top of the description as I had no idea about x when i 1st played.
I managed to portal then sounded like dying in one dimension but continued in 2nd but when back to the 1st I was gone......
Good pontential so carry on with it
Nice idea.
I did find it too hard and on 1st level kept getting snail stuck with seemingly no way out and having to refesh. I did get thru 1st level but felt it was more by accident than design (I just clicked the red button an the snail did the rest).
May be some camera movement so you can see things from different angles would help.
Good effort
I understand with the mysterious as thats part of the game.
However I dont think the early levels were easy and doable (especially as webgl can be more sensitive)
You also have to remember you become an expert at the game during testing so what you find easy with hours of practice - others may not.
If you can, its always worth making someone new play the game, (with out telling or helping much), and watch what they do, understand, accomplish etc.
I dont play a lot of pc games so can find controls with mouse and keyboard trciky which doesnt help!
Game designing is hard and the trouble with game jams is there are 100s of other games to test so attention needs to be grabbed quickly or i move on to the next.
I will try and come back and play when I have more time
Nice concept but I found it quite hard with the changing layout between games..
May be have an easy option thats fixed and a hard one that changes.
The (great) background may be too loud and busy for the game or I am just old and losing my sight.
Still well done enjoyed playing it even my best was only 11.96 seconds!
Mouse oversensitive in WEBGL so you need to slow it down whne building for it.
I didnt know what was going on so needed more of an explanation what to do (something like a tutorial)
I did get there eventually and passed level 1.
But as I found the controls tricky I gave up with 2.
Was a nice little concept and with some tweacks could work well
Nice idea but it I found it too hard.
I think you need to build the dificultyin the game from very easy to getting harder.
So start with one enemy, then when they are dead may be 2 and so on so the player can feel they are progressing and improving. Remember when you play the game a lot you get good at it. Always worth sticking some on whose not played and watch them play .
I would also prefer all keyboard options as found using mouse and keys in this sitation tricky.
Still good start to a game
Thanks for the playing and I appreciate any and all feedback.
I've not played the other game for years or possibly decades so the game is based mainly on my memory and test playing.
I did a quick look online for percentages where I happened to see that it probably started with a clear first shot so quickly put a button option in. I didnt go as far as to see if it should be a 0 or not (though did wonder) which may have taken a little bit more of a effort to implement!
And with Reset and Undo options I thought that covered things enough to be playable.
I see I'm still top of one high score table! For now.... I like a challenge ;-)
Thanks for playing and for the feedback.
Originally the Undo option was a secret and put in for me testing.
I realised I used it a lot so why not put it in.
You are punished with a time penalty if you do use it and of course you dont have to press it on death.
Next time Im in the game I'll check the messages and see if I can make them clearer.