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it should’t happen, resolution is fixed for both native and web version, on what browser and operating system are you running the game?

(1 edit) (+1)

Firefox on Windows 11.

If you have trouble with scaling in WebGL check out this plugin, it spared me a lot of headaches:

https://seansleblanc.itch.io/better-minimal-webgl-template

(+1)

Yeah, that's what i use, but with scale to fi deactivated since i want a fixed resolution and scale, anyway after troubleshooting with other people in the comments it came out that Firefox doesn't always play to well with Unity WebGL builds
Thanks a lot for your help!