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(+2)

I think the switching between perspectives thing is already a nice concept, and you've done a great job executing it in such a way that really demonstrates the potential of that concept. Once I got the hang of how it worked, with the perspectives beings to to dodge the specific attacks, I really grasped how this could be expanded into something really cool.

Of course, as is the nature of jam games, it's a bit limited now. But it's difficult to criticize it for that knowing the constraints. It's just that the concept is so well done that, with a bit of polish like sounds effects, feedback, etc., I would really be down for more of this!

(+1)

Thank you very much! I'm happy you got the purpose of switching dimensions. I only got like 2 days of work on this, but I think the concept could work for a full game.

Thanks for the support :)