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I played this game on stream: https://www.twitch.tv/videos/1832466938?t=00h33m47s

I believe you were on the stream so you've probably heard my feedback on it :)

Overall, the game is lots of fun! I would probably have played more if I wasn't going to try out other games on the stream.

I really love the aesthetics of the characters, especially how the player character has one eye larger than the other when looking south.

It was a bit odd why my minions would be attacking me, so maybe adding something in the beginning about that would help. E.g., my minions obeyed me when I was the big creature, but God S shrunk me into this little thing now, so they don't recognize me any more.

The first strike mechanism was a bit janky. Having to face the monsters makes sense, but I couldn't get it to trigger sometimes even with that knowledge. There were also multiple times where the first strike icon popped up, and I hit my gamepad button, but it didn't trigger. I would hit my button a few more times and then it triggered. There may be something about the timing?

Having the option to kick the sandcastle, or threaten the person fishing, was GREAT! I loved that. Maybe instead of / besides deducting shards of light, there could be a scene where a dark entity of some sort talks to the player, along the lines of "ah.. I see you still have evil in you" and then grants some bonus? There could also be a separate skill tree potentially. Maybe earning shards of darkness that lets you purchase abilities like charming monsters to obey you?

This was really fun, and I look forward to playing the next iteration!

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Hey there! Yes I was here during the stream! Thanks again for playing and for the feedback! I've already added tooltips for the Crystal menu and I'm working on improving first strike collisions. Also, the bosses you meet do mention your change of appearance and the fact that their ex-boss turned against them. Low tiers monsters are just too stupid to even notice I guess xD But I can add a message at the beginning to mention it more clearly. Thanks again!