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I thought the level design in this game was really cool. When opposite hazards were introduced I was confused why I died randomly but when I switch I saw it. I thought that was a cool thing to discover. I didn't end up finishing the game because the one level with... idk how to describe it. The one with lava rising up. I hated those 4 spinning balls. Hated them. But this game was definitely well designed. I think the death animation was very cool too :)

The level with the rising lava was the last one, so you didn't miss much, only a "thanks and congrats" screen.