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(+1)

Hi! I tried it for a bit. I like the 3D models, it gives it kind of a comic feel. 

I thought the controls were a little hard to use. I really wish that WASD still worked while in the shooting mode. I understand that you might want to have some kind of "turret" mechanic, but if you wanted to do that then I think it would need to be visually clearer why you can't move while shooting. And I think it would be better if you could just move while shooting. Also, I think the turning speed in the shooting mode is too slow.

When I killed enemies, it seemed like they dropped things, but I couldn't tell which ones I could pick up and which ones I couldn't, and there wasn't any feedback like a sound or icon when it seemed like I did pick something up.

Also the enemy AI seemed odd, they didn't seem to react much to being shot at. They did shoot sometimes, and I usually died fast because of being unable to dodge without exiting the shooting mode.

Hope this helps!

(+1)

Hi, thanks for trying it!! I really appreciate it a lot :D I will answer you all the feedback than you gave to me:

  • Oh okay, I understand. And yes, the reason why you can’t move is to have more precision at the hour of shooting, but the actual system stop all the input while you’re aiming, and that causes some problems. I will rework it. For the slow turning speed I will increase it and balance it

  • Yes, when you kill the enemies they drop medic kits for restore your health, and when you pick one passing up to it it emits a sound indicating than was taken. I will look to make it more visual and more understandable

  • And yes, the enemy AI have some problems. I will work on fixing them and making them more challenging and not stupid

Thanks for the feedback!! It’s really appreciated!! Also thanks again for trying the game!! It’s really appreciated!!