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Okay, please tell me how you rewrote Duelist of the Roses in three days oO
I mean, what?! This is just awesome.

Okay yeah, I can break the UI. So what? Just have to return into the basic state, enter the card UI again and its fine! (Issue is: Open Card Inventory, choose two cards two fuse, deselect the fuse, then trying to place a card does not work anymore until UI of Card Inventory is left)

Okay yeah, maybe I broke the AI as she stood in the corner against my 10 of Diamonds with field power bonus (every 5 seconds there was a scroll sound but nothing happened anymore). But the way, how the UI behaved. I mean... she behaved! Did things. How did you make that? Did you reuse code? Did you sleep? I want to learn from you my friend.

Furthermore the game looks great?! Sound nice?! This is an incredible great work, much of respect from here.

Thank you so much! this comment is really sweet


I didn't sleep much, and I focused to finish this project with every waking hour, having like 1 or 2 hour break each day total

its expected to have bugs on release, I feel I hacked up the AI and it wasn't too well thought of, I made it just emulate player inputs based on some calculations and did it in 5 hours, its prone to breaking very easily >_>

The bug you mentioned might not be a bug, I think i just didnt make it clear what's going on, you likely did not have enough APs to summon (you need to have the same or more AP than the same number of the first card of the queue) 


I did not reuse any code, I just forced myself to keep working til release! I'm glad you enjoyed, the SFX isnt mine though, only thing I didn't really do, but I'm glad you think it fits