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(1 edit) (+1)

Thank you for playing and for the feedback! Throughout the development I just did not think this through XD

My initial idea was to having the player be hit as well, Cylinder enemies to put off the fire traps and Sphere/Slime enemies to put off ice traps, but I was having some issues with how I done it and just removed at the end haha

Was fun to seeing you guys braking the design