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(+1)

Cool idea with the theme of controlling multiple characters and to solve a puzzle with this mechanic.

Great job on implementing! Was fun to play for a lil bit.

As feedback - I got locked on the level sometimes:

1. If you HOLD W as soon as you load into a level, you will walk on top of the level and cannot interact anymore with the switches and portals.

2. On level2 the blue robot can leave the level early. Which means if the door is still locked for the red robot, you cannot finish the level.

I don't think there is a restart button right?

Also in the beginning it was not clear to me that the portal was at the very end of the level on the blue squares. There is no extra visual for the portal, so that was confusing for me at first.

Awesome job on creating and finishing a game!

(4 edits)

Thank You for the kind feedback! 

(1) this is a Bug indeed... it is going to be fixed. Thank you for pointing that out.

In regards to you second suggestion (2), it was purposely intended that way, to make the player notice and "think"  further how to solve the puzzle of getting out with the 2 Robots together (the time is ticking out anyway, so if only one robot finishes the game, the player is going to lose as a consecuence when the 'time is out')...  Nevertheless, maybe that could be perceived as too much of a "punishment" for making  the mistake of not opening the door (and crossing the Goal) in the right order... Maybe in a future version of the game we could just cut the action 2 seconds later after that happens (and show the "Lose  ->  Play (Try) Again" Menu again).

Due to time constraints, it was indeed very difficult to playtest the game as much as we wished to (and there's also good "final Art" we wanted to add, but we had to focus on the design of the levels first and on - the "basics" -, the gameplay).

I hope you had so much fun with game, as we had while making it.

(+1)

No worries about the minor issues.

I indeed also have learned that you have to prioritize features and don't have the time to do it all and bring them to the desired final vision.

Good luck and have fun on your game dev journey!

(+1)

Amazing feedback! Are you a professional tester?

(+2)

Thank you David for the kind words! I'm not a professional tester, but have played quite some games and work as a backend developer. So, you learn as you go ;)