Nice work. Hope you have already recovered from your hospital stay! I guess the game ends after you reach the door on the right side? Also, while you are in one "dimension," the other side seems like a waste of screen space. How to make the non-active side interesting might be something to think about.
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Thanks, I'm back home and even back to work now. Thanks for playing and taking the time to comment and leave feedback. :) You're definitely correct about the other side. I had more plans for the alternate (white) side and even the black side. I also wanted to call more attention to achievements than just the text in the center of the black dimension by the scores/health/keys. My health incident and subsequent hospital stay forced me to cut multiple ideas and features so I could get something submitted. :)