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Nice work. Hope you have already recovered from your hospital stay! I guess the game ends after you reach the door on the right side? Also, while you are in one "dimension," the other side seems like a waste of screen space. How to make the non-active side interesting might be something to think about.

Thanks, I'm back home and even back to work now. Thanks for playing and taking the time to comment and leave feedback. :) You're definitely correct about the other side. I had more plans for the alternate (white) side and even the black side. I also wanted to call more attention to achievements than just the text in the center of the black dimension by the scores/health/keys. My health incident and subsequent hospital stay forced me to cut multiple ideas and features so I could get something submitted. :)