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(+1)

This was very cute, short and sweet. I really liked the little character, its animations were quite charming. Even dying made me laugh when I just sort of exploded. I liked the second set of textures that you introduce in level 2, it's just a shame they didn't get a chance to get used more. In air controls felt very tight, it was easy to reposition myself while falling.

Some feedback:

- For platforming, try to implement jump buffering (pressing jump just before you land will still cause you to jump when you land) and coyote time (you can jump for a fraction of a second after moving off of a platform), these are pretty easy to do and make the controls feel way more responsive

- I liked the saw blade traps, but the ones that move along the ground could also use an indicator of their path (like the vertical ones), it was hard to know when they were going to turn around or if I was safe in my current position)

Overall I enjoyed my time in the game, great job!

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