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(+3)(-3)

Awesome game. I liked that there were NOT any roguelite elements (at least one progression element that persists after failure). Keep the roguelite out, IMO.

(+2)

Thanks!

So you are saying you don't like meta-progression, I understand that, I'm not a huge fan of it either. Glad you liked it!

(+2)(-1)

Haven't heard of meta-progression. From what I found on google (https://www.reddit.com/r/gamedesign/comments/10acmtw/what_is_metaprogression_in_...), forms of meta-progression are great since they can include learning a game and getting better at it purely through skill.

(+1)

Meta-progression is something like earning coins in game, and when you finish (lose/win), you can spend those coins to get upgrades for your next games. ie. more starting health, damage, attack speed, more cannons, extra upgrades, etc.