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The Eldrich Rich horror, aka, LixTulu..

This was quite an intriguing guise of a game. The fact that there is this unseen creature, but the feeling of it being more on the bigger scale gave a sense of smallness. I felt more of a claustrophobic feeling as the drowning death scene played, definitely gave that thalassophobia! Especially the closer you get to that death animation.

The game was full filling, taking adventure into the deep unknown, adding that FNAF "GET THE HELL OUT MY ROOOM YAH B!TCH!" Aspect inner mixed with the We Need To Go deeper Fixer Upper feeling, truly made for a compelling plot twist in the end.

!SPOILERS!

Tho, and I'm probably wrong. The Summoning of LixTulu ending was probably my WTF Fav.

Cons:(Opionated)

I believe this game gave more of a tense or objected orientated feeling, rather than the horror it was attempting. The need to fix holes and running back and forth felt tedious. I think giving a break, the feeling of calmness before the storm, would've added a more genuine scarcity and unknowingness to the creature. Since it started to become easier to learn and guess what the creature was going to do next. As this game was mainly generated through timers, giving the player a sense of misguided safety would've been quite fulfilling!


Anyway.. THANK YOU LIXIAN FOR ANOTHER WONDERFULLY CRAFTED GAME!


THIS IS MY LET'S PLAY FOR THOSE WHO WISH TO WATCH