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(1 edit) (+1)

The concept is really good and the graphics are incredible for a GDevelop game, but I found out about using the mouse wheel to rotate the map only after reading other people's comments and I think it's not very intuitive, but I hope that you'll make a sequel with a more interesting map and better controls (you could use the right button of the mouse in some way).

I was going to use the right mouse, but that would make it impossible to drag and rotate at the same time. I wanted that to be possible, and spent a day and half tweaking the motions to get it to a place I was happy with. I also wanted to keep the controls simple, so it could be played on a touchscreen by dragging and rotating the map with 2 fingers.