Nice game! I think it could definitely be improved with some more roguelike elements like upgrades. I also didn't really see the point of the warp mechanic (I can understand if you mainly threw it in there to get the theme or didn't have enough time to make it do much though). I spent all my time in the combat dimension. Overall good job, keep it up!
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Thanks! I think that would be a great addition and a way to add some more depth.
The warp is supposed to be there to give a bit of risk/reward to staying in the double damage mode, or staying out in the safety. Originally, I was going to have some health only be obtainable in the normal dimension, but I ended up with only being able to implement what was there. I'm glad you had a good time though, thank you again!