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(1 edit)

Thank you. Hm, there is a goal hint in the pause menu; if you get potions they light up to show which ones you have. If you get the three potions (green/green-yellow/glue) (the pink ones are healing; the others have no effect, maybe I should add something) then the chamber opens for you to get the sword! Maybe I should add a "dialogue" the first time you come across the scribble at the beginning ;-) And maybe also each time you get a "relevant" potion (like got one, two to go, or something). Nice, I will improve it!