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(1 edit) (+2)

thanks for that graceful reply. I think I was acting a bit rash. the whole AI content generation development IS truly magnificent and I don't shy away from it myself occasionally (and will probably use more and more in the future), but I also feel like it's a power that can corrupt us (especially solo game devs) by giving us an easy way out for a lot of the work that needs to be done in a game, but potentially alienating us as the creators from the actual product by giving away control on the details. I am not talking specifically about your game, but rather thoughts (and fears) I have for my own work, that has been triggered by playing your game.

at the same time: getting a game done in that amount of time and under each of our own circumstances (60h workweek is A LOT my friend!) is real feat and I respect that a lot - no matter which shortcuts being taken