Great job. Apart from a janky camera in tight spots, it looks and plays really well. I saw you had issues with the WebGL version, so I played the downloadable Windows build. The mechanic of switching to 2D on different planes was really effective for this kind of stealth/escape game! The "completeness" of the game, including volume controls, multiple well-crafted levels, nice sound effects and music, and no bugs (that I experienced) was really nice. I hope to craft such an entry for next year's jam (and other jams I might participate in until then). Very well done!
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Thank you so much! And for playing the downloadable version! I'm also glad you didn't experience any bugs, there have been a few that people have caught so far. I try to put some quality of life things into any game I make and volume controls is the first one I learned to do, I'm happy it was appreciated. :D
And sorry for the janky camera! I always want to apologize for that! 😅