A solid retro style action puzzle game. Adding sound and music to the game would make it feel less flat. Some of the tiles also don't read very well. I didn't realize the black square gradient was a pit at first. The character also accelerates a bit too fast for precise movements. With a bit more polish this could be improved quite a bit.
Viewing post in Scavenger: World's End jam comments
Thank you for the feedback.
In hindsight, I probably should've made the world tiles bigger, and slowed the player down. I notice that it's almost impossible to maneuver between two bottomless pits with how fast the player goes. I wanted to make sure the player could get around quickly with the 5 minute time limit, but I took it too far in the opposite direction. I definitely tried to do a little too much for this game jam.