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That's awesome for just one week of work. The challenges are interesting and the graphics and animations are great for a jam game.

The only thing is I feel it's more of a platformer with puzzle elements than a puzzle game per se. Imho you should not have put a death mechanic and instead force the player to either figure it out or give up on his own. But that's just my opinion.

Overall great work.

(+1)

Thanks. I can see your point about the death mechanic. I tried to make the main focus on using the item in the correct way to enable the platforming but it's all a grey area.