Thanks for the feedback. This is the most annoying thing for us too, we were playtesting this game for days, so we definitely noticed it very early on. It has to do with the 3rd person controller that we took from the unity starter assets. We will probably create our own 3rd Person controller from scratch after the game jam so that we can customize it to our hearts content. Then the delay should be non existent or at least not noticeable. Basically we will try to make the character controller as fluent as possible :) Thanks for playing!