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Thank you very much!! Haha, I actually reluctantly set a limit on the bug size, because sometimes during testing I kept having a bug get so big that it would just eat all the other bugs in existence, fill the screen, and keep getting bigger and bigger, causing the game to freeze up. I was scared that might happen again, hence the limit on the size. :')

Thank you!! Our artist did a great job. These were actually just the rough doodles - we had more polished art that I unfortunately didn't have time to implement, but I'll get it in when I can!