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The dialogue is hillarious, good job. I like the graphics and music & am keen to play more :) 

The combat system seems like an interesting idea, it seems a bit stressful if you aren't just spamming [enter] - [enter] - [key combo] to always hit the first enemy, but its definitely a nice change from the standard JRPG turn based thing.

I got stuck because I couldn't figure out the code for the door past the first enemy ngl.. could I have a hint? I had thought I had talked to everyone in the inn + town square prior and didn't pick a possible code. Also its a bit weird that delete on the password input box is Ins key rather than delete or backspace for me, possibly a bug?

Thank you for the comment!! Mjoll gives a hint about the code if you talk to him using the Q button while you’re outside the dungeon, although I should probably change it to make him say it inside… that’d make much more sense.

Here's the door code if you'd still like to see it!

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The Insert key is the default key RPG Maker offers in this situation, so it’s not a bug, although I agree that it’s kinda weird.