Since itch (I think) allows different versions of the game to be kept in the downloads section, I'll probably leave a base "as submitted" version then another with bug fixes, and maybe a third which has some quality of life (such as a photo sensitive option since it has a lot of flashing neon lights).
Otherwise, I plan to make a full new version of the game as a separate project as the "Scratch" edition while I work on one I can release as a full retail release in Godot.