Thanks Joaken. Yes, there's a bug hiding there I think, where if an enemy spawns too close to another it will get 'bumped' closer to the player (every enemy is supposed to spawn 50 Unity units away on the edge of a sphere). Makes the game a bit less 'relaxing' than I'd aimed for.
The GameDev.tv Game Jam 2023 - Free Course For All Submissions! » Entries » Dimensional Survivors 3D!