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I like the character models and light and dark mechanic.  I struggled a bit getting the character to line up just right on some of the switches to let me interact with them, maybe increasing the size of the trigger volume for interacting with the switches would fix that?  Overall, cool game, nice job!

Thanks for trying out the game! 

Regarding the switches, I already tried increasing the colliders for them to be interactable but it didn't fix the issue. I guess this is happening due to how I'm trying to detect objects around the player, which is a new method for me. I'm not using the native rigidbody and colliders of Unity but instead using raycasting so I have a lot to learn to properly fix this. Still, I'm glad to hear you enjoyed some aspects of the game!

That makes sense why it was tricky to aim, maybe look into spherecasting instead of raycasting, just one idea.