Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks for trying out the game! 

Regarding the switches, I already tried increasing the colliders for them to be interactable but it didn't fix the issue. I guess this is happening due to how I'm trying to detect objects around the player, which is a new method for me. I'm not using the native rigidbody and colliders of Unity but instead using raycasting so I have a lot to learn to properly fix this. Still, I'm glad to hear you enjoyed some aspects of the game!

That makes sense why it was tricky to aim, maybe look into spherecasting instead of raycasting, just one idea.