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Some small questions:

1. The maximum size they can grow, or how small they can shrink. As for the body part, is there a limit?

2. When the waist circumference exceeds the length of the endurance, the model will appear abnormal. If it is larger, the flesh will sink into the abdomen and become a "bean" shape. I used the "pump" to increase the value to several thousand, but I could only see a deep concave bean.

3. How do I investigate the genetic material status of a Kobold?

4. Is it possible to add a command to order kobolds to act on their own, such as automatic spawning and planting, or even selling.

5. Can you add kobolds to follow orders, just hope to take a few AIs for a walk.

6. The body shape does not seem to affect their actions. If possible, can the kobolds' walking actions be changed if they have a large belly and obesity.

7. The dildo is always turning in the hand. Sometimes it is difficult for me to align the position. If it is too big, it will even be inserted into the player's mouth automatically.

8. The "tank" wastes liquid when it is used. I still don't understand its function.

9. What is the jewelry for?

10. Meat sauce can increase the carrying capacity, but it will become very troublesome. Can you make a specific selection system, I have to switch two bodies, one for shopping and one for planting...

(1 edit)

1. There isn't a max size but you have to breed for bigger and bigger sizes. I think there might be a minimum size but cant say for sure.

3. Its the bubbles icon on their stats when you control them not sure if there's another way

7. Yea they're a little odd to use but you can hold them into place by using controls for it (sorry forget what they are)

9. Purely decorative as of now.
10. You can have a kobold made specifically for holding large amounts of items and one that you use normally. Just use the machine you can get by following the quests.

Thanks, I tested

1. There is indeed no maximum value, but it will "decrease", and it will become negligible after a certain size.

2. The camera system can really help lock items.

3. There is indeed no method of "inheritance of the subject of investigation", you can only look at your own.

4. There are a lot of unreasonable problems in the game, stuck pillars, vacant terrain and setting problems. I don’t know if the author will update it.