Hello there!
Thank you so much for your feedback. About your question, currently, there Is not a feature of this sort. Actually, there could be a way if we try to combine eventing with Keyboard Windows inner methods (ex. Having an event in loop that checks for the Activity of the keyboard Window and then forces the "confirm" method of the Window After a Number of cycles).
However, it's a try and catch application and for a released game could not be as much as solid as needed. But, I take note of your idea and, when I'll get free from some job duties I Will push the update for this plugin including a system for interrupting typing :)
Thank you!