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(+3)

Freakin knew the chiken were up to something!

Okay this was a fun one, just the humor and hidden details makes it apparent someone put a lot of passion in here. The idea is very creative, the two phases being codependent for the farmers survival. Some controls could have been more obvious (eg. right clicking with shovel gives you the shovel action menu) and it feels kinda clumsy switching from all the stuff (especially enemy drops), maybe enemy loot should have been just a value to see how much you can feed your plants, it's not exactly easy to feed the plants while being both attacked and having the timer tick down. Also I'm not entirely sure what feeding my plants to the max does? Extra drops? Should have been more obvious. 
But don't think I'm complaining, the sheer amount of different mechanics implemented in this project is great, and again, the details, I love the details. I also love how the plants have carnivorous nightmare versions in the nightmare lmao

Dat cow got some moves tho

(+1)

I think you noticed the most out of anybody and everybody who's actually played this... Thank you!