Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The movement and splitting felt really good and predictable. I liked that you have the main room to return to instead of a menu screen. The slime/queen art was really cool, it looked almost like it could be a creature in metroid. The aesthetic of the puzzle components felt like it could be a little more cohesive with the rest of the environment while still having their functions be obvious.

Well done.