Just wanted to mention -- your models are great and I would love to use them, but when I tried downloading some of your catalog and importing them into Unity, I discovered there were missing faces on many of the models.
Not sure if the normals are flipped or if they were exported without showing faces on both sides, but unfortunately made them unusable :(
I also noticed the pivot points were off with some of the models.
That said, I'm curious if you've heard any other reports of this, or have any suggestions as I'd really like to try using your models in some of my projects. I love the low-poly 3D aesthetic you've got.