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This is very tricky and certainly boingy! I cleared it taking the top route on the last level first, then again to see the rest of the level. It was frustrating in the good, platforming way. 

I love the abstract "platforms" and was especially impressed by the fact they can be used both ways in that last level. There is a lot of cool code under the hood here, and the platforming feels pretty solid once the controls are mastered. 

I love the way the "ball" distorts to show how we are spinning/moving around. That is a very clever way to provide feedback for the input and show what the physics are doing even if platforms are off screen!

I wish it had some kind of catchy music or at least an audio cue when bouncing around. I wanted more levels to solve, so that's always a good sign!