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A jam submission

Project BoingView game page

Bounce your way through this assortment of platforming challenges
Submitted by Ceph — 1 day, 5 hours before the deadline
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Project Boing's itch.io page

Results

CriteriaRankScore*Raw Score
If 0 is not at all boingy and 5 is extremely boingy, how boingy is this game?#14.7694.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

HostSubmitted

It may not surprise you to learn that I'm no good at this game but I do appreciate the boinginess. Good stuff.

HostSubmitted

It may not surprise you to learn that I'm no good at this game but I do appreciate the boinginess. Good stuff.

Submitted

Very boingy: calibration complete.  I would have loved a boingy sound effect.  I think some kind of arrows/wayfinding on the last level would be a good add: you're just kind of hunting around to find the exit at first and the boundaries are unclear.

Fantastic spin/jumping mechanics!

Submitted

Your engine feels really nice.  I'm stuck on level 3 right now, but plan to come back to it.  Very boingy. 

Submitted

I love the way the ball handles in this! It reminds me a bit of rage games like Getting Over It or Pogostuck, where momentum is a key factor in gameplay. I could see myself spending hours in a more fleshed out version, with bigger levels and a few more mechanics.

Great stuff with the details on the ball. The stretching/blurring really add to the game feel, and the times when the camera zooms out are awesome.

Jam Host

There’s a tricky platforming puzzler in here waiting to get out. The concept is great. Tons of detail in the physics and also in the way the camera moves. Please, please, please come back to this game and spend more time refining it and adding levels.

Submitted

This is very tricky and certainly boingy! I cleared it taking the top route on the last level first, then again to see the rest of the level. It was frustrating in the good, platforming way. 

I love the abstract "platforms" and was especially impressed by the fact they can be used both ways in that last level. There is a lot of cool code under the hood here, and the platforming feels pretty solid once the controls are mastered. 

I love the way the "ball" distorts to show how we are spinning/moving around. That is a very clever way to provide feedback for the input and show what the physics are doing even if platforms are off screen!

I wish it had some kind of catchy music or at least an audio cue when bouncing around. I wanted more levels to solve, so that's always a good sign!

Submitted

This reminds me of the game where you're that person in jar with a big hammer and you need to climb through obstacles in the level :D

Had a lot of fun with this. The bounce physics is super ingrained with how to progress through the level that it makes it fun to just go HAM and bounce off as many walls as you can to gain momentum.

Adding audio to this would make the bounces even more fulfilling!

Thanks!

Submitted

Glad to finally get to play this having seen glimpses of it on discord - very challenging (not yet managed the third level) but the movement feels really satisfying

Submitted

Wow, this was tough but super addictive! The implementation of the physics is superb, very impressive! A lot of fun and super well done.

Submitted

Nice was able to finish, I'm not a coder but I am getting a headache from thinking on what math shenanigans are going on to make it work without sinking into the floor or spazz out. Cool game.

Thanks for the submission. Have a good one.

Jam HostSubmitted

Wow, challenging! From the first level I wasn’t sure some of these jumps could even be made. I made it to the upper part of the third level so far.

There were clearly some challenging programming problems solved making this game. Respect